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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 | 33x 33x 33x 33x 33x 33x 33x 33x 33x 33x 5x 1x 4x 4x 4x 5x 4x 4x 1x 1x 1x 1x 33x 33x 33x 33x 33x 1x 33x 1x 1x 1x | import { RedundancyLevel } from '..' const mediumTable = [ [94, 68, 46, 28, 14, 5, 1], [9, 8, 7, 6, 5, 4, 3], ] const encMediumTable = [ [47, 34, 23, 14, 7, 2], [9, 8, 7, 6, 5, 4], ] const strongTable = [ [104, 95, 86, 77, 69, 61, 53, 46, 39, 32, 26, 20, 15, 10, 6, 3, 1], [21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5], ] const encStrongTable = [ [52, 47, 43, 38, 34, 30, 26, 23, 19, 16, 13, 10, 7, 5, 3, 1], [21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6], ] const insaneTable = [ [92, 87, 82, 77, 73, 68, 63, 59, 54, 50, 45, 41, 37, 33, 29, 26, 22, 19, 16, 13, 10, 8, 5, 3, 2, 1], [31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6], ] const encInsaneTable = [ [46, 43, 41, 38, 36, 34, 31, 29, 27, 25, 22, 20, 18, 16, 14, 13, 11, 9, 8, 6, 5, 4, 2, 1], [31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 7], ] const paranoidTable = [ [ 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, ], [ 90, 88, 87, 85, 84, 82, 81, 79, 77, 76, 74, 72, 71, 69, 67, 66, 64, 62, 60, 59, 57, 55, 53, 51, 49, 48, 46, 44, 41, 39, 37, 35, 32, 30, 27, 24, 20, ], ] const encParanoidTable = [ [18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1], [88, 85, 82, 79, 76, 72, 69, 66, 62, 59, 55, 51, 48, 44, 39, 35, 30, 24], ] /** * Returns an approximate multiplier for the overhead of a given redundancy level. * Redundancy level is a tradeoff between storage overhead and fault tolerance. * Use this number to estimate the amount of chunks that will be stored for a given * redundancy level. */ export function approximateOverheadForRedundancyLevel(chunks: number, level: RedundancyLevel, encrypted: boolean) { if (level === RedundancyLevel.OFF) { return 0 } const table = selectTable(level, encrypted) const [supportedChunks, parities] = table for (let i = 0; i < supportedChunks.length; i++) { if (chunks >= supportedChunks[i]) { return parities[i] / supportedChunks[i] } } return parities[parities.length - 1] / supportedChunks[supportedChunks.length - 1] } function selectTable(level: RedundancyLevel, encrypted: boolean) { switch (level) { case RedundancyLevel.MEDIUM: return encrypted ? encMediumTable : mediumTable case RedundancyLevel.STRONG: return encrypted ? encStrongTable : strongTable case RedundancyLevel.INSANE: return encrypted ? encInsaneTable : insaneTable case RedundancyLevel.PARANOID: return encrypted ? encParanoidTable : paranoidTable default: throw new Error(`Unknown redundancy level ${level}`) } } interface RedundancyStats { label: string value: RedundancyLevel errorTolerance: number } const medium = { label: 'medium', value: RedundancyLevel.MEDIUM, errorTolerance: 0.01, } const strong = { label: 'strong', value: RedundancyLevel.STRONG, errorTolerance: 0.05, } const insane = { label: 'insane', value: RedundancyLevel.INSANE, errorTolerance: 0.1, } const paranoid = { label: 'paranoid', value: RedundancyLevel.PARANOID, errorTolerance: 0.5, } export function getRedundancyStats(): { medium: RedundancyStats strong: RedundancyStats insane: RedundancyStats paranoid: RedundancyStats } { return { medium, strong, insane, paranoid, } } export function getRedundancyStat(level?: string | RedundancyLevel): RedundancyStats { if (typeof level === 'string') { switch (level.toLowerCase()) { case 'medium': return medium case 'strong': return strong case 'insane': return insane case 'paranoid': return paranoid default: throw new Error(`Unknown redundancy level '${level}'`) } } switch (level) { case RedundancyLevel.MEDIUM: return medium case RedundancyLevel.STRONG: return strong case RedundancyLevel.INSANE: return insane case RedundancyLevel.PARANOID: return paranoid default: throw new Error(`Unknown redundancy level '${level}'`) } } |